Post-Digital Journal – Aarhus University & transmediale research journal

Artdirection and Design. With: Timm Häneke, Caroline Wolewinski
Research: Post Digital

Although in many ways the post-digital “sucks but is useful” as Florian Cramer notes, the journal takes it to be a serious concept that deserves our critical attention. A group of researchers connected to transmediale festival decided to (re)write their post-digital examinations using a set of constraints - this included the invention of a common definition of the post-digital, and a common vocabulary of words to use (see in the righten column) and those that were considered taboo.

In addition two scripts were developed (by the participants) to analyse the texts and images. Not only the article's picture was therefore automatically created, also the contributers were given points by using the canon/dictonary properly.

The design supports this competition by using large numbers, showing lists and refering to highscore aestehtics in a post-digital look (for example the Google glasses design lingo). The extraordinary diagrams exaggerate the self-reflective writing practice / use of the canon. More information about the journal and all articles can be read here: http://www.aprja.net


>>Post-digital, once understood as a critical reflection of “digital” aesthetic immaterialism, now describes the messy and paradoxical condition of art and media after digital technology revolutions. “Post-digital” neither recognizes the distinction between “old” and “new” media, nor ideological affirmation of the one or the other. It merges “old” and “new”, often applying network cultural experimentation to analog technologies which it re-investigates and re-uses. It tends to focus on the experiential rather than the conceptual. It looks for DIY agency outside totalitarian innovation ideology, and for networking off big data capitalism. At the same time, it already has become commercialized.<<

Used Tags

Post-Digital Dictionary of Allowed Words:

adress
aesthetic
affair
affirm
after
again
agency
analog
analyz
apparent
apply
applied
art
artist
assume
big
call
capitalis
cause
change
clear
commerc
complex
concept
condition
critic
cultur
current
data
deleuze
denot
describ
develop
digit
dimension
distinct
diy
effect
enabl
environment
establish
everyday
exist
experien
experiment
fals
find
focus
force
function
gilles
histor
hold
idea
ideolog
image
immateria
impact
information
infra-ordinary
infrastruct
innovat
interact
interfac
investig
left
less
link
live
look
mainstream
market
marvel
material
media
medium
merge
messy
more
natur
network
new
normaliz
not-yet-actual
notion
object
old
other
paradig
past
people
percepti
politic
post
post-digital
potential
practic
precari
present
problem
process
produc
promis
question
real
recogn
refer
reflect
relat
repack
research
return
revolut
semant
sense
social
space
state
stream
structur
superior
system
technolog
tend
term
theor
thing
time
totalita
understand
use
virtual
way
world